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Project Hail Mary dröjer kvar på bio - streaming får vänta

Project Hail Mary dröjer kvar på bio - streaming får vänta

De som hoppas på att få njuta av Amazon och MGMs nya science-fiction-succé ser ut att få vänta lite till. Project Hail Mary rapporteras nämligen dröja kvar på biograferna, där den alltjämt fortsätter att attrahera publik.

Detta enligt filmens co-director Christopher Miller, som på sociala media skrev att:

"We announced yesterday that MGM is extending the exclusive theatrical window for 'Project Hail Mary,' so it won't be on streaming anytime soon"


Han fortsatte genom att förklara hur filmen inte kommer till sin rätt hemma i vardagsrummet och att bio mer eller mindre "krävs"

"This is a movie that needs to be seen on a big screen - and with a full return to IMAX screens for one week only starting this weekend, make plans to see it in a theater now! Bring friends and loved ones. It's an experience to share with others"


Därmed börjar denna nya trend med förlängda visningstider på bio faktiskt ta fart på riktigt.

Vad tycker du om att filmer dröjer kvar på bio och att streaming får vänta lite längre?

Fantomen blir TV-serie

Världens första superhjälte ska göra storstilad comeback i TV-rutan. Japp, du läste helt rätt där. Ingen mindre än Fantomen, Lee Falks gamla klassiska serietidning, kommer att göras om till TV-serie under ledning av Reginald Huldin. Med andra ord, samma person som hjälpte till med att förverkliga Black Panther åt Marvel och MCU.

Huldin uppges både regissera och producera serien, som är en av många planerade expansioner av det gamla varumärket som mediajätten Hearst har tänkt sig. Inga detaljer om handling eller casting är än så länge avslöjat, men vi kan nog förvänta oss något långt mer seriöst än den gamla matinéfilmen från 1996. I ett uttalande till Variety berättar en representant att:

"The development of a live-action series for the iconic comic strip 'The Phantom' marks a pivotal expansion to meet the current cultural zeitgeist for this brand. By partnering with award-nominated director Reginald Hudlin, who possesses a deep reverence for the comic industry and source material itself, we are confident this adaptation will meet the high expectations of both longtime and new fans globally."


Ser du fram emot en TV-serie baserad på Fantomen?

I've always wanted to fire the infinite cannons of a giant anime battleship, and this solo dev's giving me a chance on Steam later this year

Videogames have given me more opportunities to blow up titanic scifi battleships than I could ever hope to count. But I've rarely gotten the opportunity to experience the other side of that equation as the guy commanding the fleet's worth of cannons, laser batteries, and missile bays bristling across a single massive floating monolith. forestarrow.rest

One solo dev, however, is looking to provide us all a taste of scifi navy excess with Dreadnought Tartarus, a "semi-automated strategic simulation game centered around a single, colossal battleship," which is another way of saying "you get to play that part from anime space operas and mecha series where the space cruisers fill the screen with the wildest barrage of weapons fire that the visual arts can imagine."

I caught my first glimpse of Dreadnought Tartarus a few months ago, and since then I've always spared a few seconds to watch the spectacle whenever another one of developer Benkimchi's clips crosses my timeline. As the titular warship Tartarus carves slow, inexorable paths through wartorn cityscapes and orbital battle lines, it's operating on a striking visual scale providing an overhead showcase for the absurd density of firepower it's putting under the player's command.

The best part of its presentation is how leisurely the Tartarus moves. It's brutally, menacingly slow on the screen—and that pace only makes it more terrifying. It's a bad sign when a battleship doesn't feel a need to rush.

Dreadnought Tartarus describes itself as being somewhere between realtime wargame and roaming tower defense. Rather than a sequence of missions, it "unfolds as a continuous campaign across a strategic map," with players charting the Tartarus' route between its military objectives and weathering the storm of hostile forces that attempt to impede its progress.

To do so, players can gain intel from defeated enemies that can be reverse engineered into additional upgrades and armaments for the Tartarus. After selecting your loadout of weaponry for the warship's hardpoints, weapons systems can be toggled between automatic fire modes, manual control, and a focus fire mode that empties all weapons in one direction in a nightmarish broadside.

And in case you thought there were limits on Dreadnought Tartarus' willingness to indulge in the full range of anime military scifi tropes, it even allows you to launch and pilot a combat mech from the warship's hangar bay for smaller-scale confrontations. Benkimchi knows their business.

Dreadnought Tartarus currently has a tentative Q3 2026 release window on Steam. You can wishlist it now. If you want to follow its development more closely, Benkimchi regularly posts progress updates on X.

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