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US PGA Championship 2026, day four – live updates

US PGA Championship 2026, day four – live updates

️ Updates from the final round at Aronimink Golf Club
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Parish noticeboard. Shane Lowry finished his week as he started it, with a fine round of 68. He never really got over the top into the water at 17 on Friday; that Cognizant Classic collapse cuts deep. He’s +2 for his week’s work. Matt Wallace won’t become the first Englishman to win since Jim Barnes in 1919, but he ends his tournament with a 68 as well; he’s +2 too. A final round of 74 for last weekend’s nearly man at the Truist, Alex Fitzpatrick, who departs his maiden Stateside major at +8. And Europe’s Ryder Cup captain Luke Donald finishes a very respectable week in style, with a 69 that puts the 48-year-old veteran at +7. milkshakeslot.online

While we’re on the subject of tournament records, let’s give fair measure to Kurt Kitayama. His round of 63 ties the lowest final-round score at any PGA Championship, set by Brad Faxon at Riviera in 1995. Faxon stays top of the list, however, on account of Riviera being a par 71, so his round was eight under par, compared to Kitayama’s seven. But we’re splitting hairs here. Kitayama deserves his flowers.

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Scott Hastings, Scotland rugby union great, dies aged 61

The former Scotland rugby union centre Scott Hastings has died at the age of 61.

Hastings won 65 caps for Scotland, playing 51 internationals with his full-back brother, Gavin. He was also selected for the British and Irish Lions tours of Australia in 1989 and New Zealand in 1993.

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Directive 8020's new Turning Points system transforms it from a simple sci-fi survival horror into a compelling, gory puzzle

Directive 8020 starts aboard the spaceship Cassiopeia, where you join a group of scientists venturing to the exoplanet Tau Ceti f. Tasked with setting up the next intergalactic colony, all these scientists are meant to do is take a look at the new planet and figure out how safe it is for the colonists following their ship. I'll save you the suspense: it's not very safe.

Before you can even get situated, an alien lifeform finds its way inside the ship, and from then on you're tasked with keeping the scientists on board away from harm, aka the shapeshifting alien lifeform that seems to have an infinite amount of teeth, eyes, and flesh.

It's a tough task, but one made infinitely easier thanks to Supermassive Games' new system, Turning Points. This mechanic treads new ground, taking a sledgehammer to the kind of tension you'd find in previous Supermassive Games like Until Dawn or House of Ashes—it shouldn't work, but it does.

I spoke highly of this system in my Directive 8020 review, as it allows players to rewind mistakes no matter how far along you are in the story. I don't love it for how it sanitises my poor decisions, no, Turning Points is quite literally a game changer; transforming Directive 8020 from a survival horror into a gory puzzle.

(Image credit: Supermassive Games)

Before I dive into the glories of using Turning Points, here's a quick PSA: play Directive 8020 on Survivor mode first. This effectively turns Turning Points off, offering up a classic horrifying Supermassive Game. I did this for my first run and didn't regret it. It kept events suspenseful from start to finish as I typically had no clue how my actions would manifest in reactions, which made my blood pressure rise with every QTE.

It wasn't until my second and third runs that I switched Turning Points on, and my playthrough was better for it. It meant that I got all the nostalgic scares and stressors of previous Dark Pictures Anthology games, but with the new and improved horror puzzle aspects you get with Turning Points.

It wasn't until my second and third runs that I switched Turning Points on, and my playthrough was better for it.

I say horror puzzle because, in the best way possible, that's what Turning Points turns Directive 8020 into. My second run through saw me trying to keep everyone on the Cassiopeia alive, through redoing botched QTE's, or retracing my steps to a decision that would have huge consequences down the line.

Then, in my third run, the puzzle kicked in as I set about trying to unlock every single scene in the game. I had great fun trying to line up sequences of events and decisions to unlock future outcomes.

I got good endings, not so good endings, emotionally confusing endings, and very bad endings, all of which had different requirements. But the most fun I had with Turning Points was finding all the interim scenes scattered throughout the game, whether that's seeing how a certain person would react if I argued with them instead of agreeing, or if I messed up a sequence which would lead to a horrific death.

(Image credit: Supermassive Games)

This brings me onto another excellent feature of Directive 8020: its body horror. John Carpenter's The Thing is one of my all-time favourite movies (and honestly, I didn't hate Nightdrive's The Thing Remastered either), while Alien: Isolation is another one of my greats. Directive 8020 delivers on the same grotesque shapeshifter body horror and the dread of being stalked by a sci-fi monstrosity.

There are a colossal 44 death scenes in Directive 8020, with some being so graphic I had to cover the screen with my hands or just close my eyes, which in hindsight was rather more effective. That doesn't happen often, though, so I welcome it when it does.

I had to cover the screen with my hands or just close my eyes.

The alien, otherwise known as The Entity, definitely makes my shortlist for best videogame monster. Its bulbous flesh engulfs the ship by Episode 5, leaving trails of eyes, teeth, bones, and any kind of biological matter really, meaning you have to constantly wade through all of its wretched biomass. But I don't just love it because it's disgusting, it's also pretty smart.

Like any shapeshifting alien worth its two cents, The Entity knows how to infiltrate a group. It's hinted pretty early on that this thing has been reading up on the scientists aboard the Cassiopeia, learning more about their personalities, plus professional and personal history, allowing it to seamlessly slip into the group undetected. I don't think I'd be able to pick it out from a line up—unless it had five eyes popping out the side of its head. I'd probably be able to spot it then.

So, if you enjoy watching grotesque space horrors bolt straight towards you, contemplating just how insignificant we all are in the face of neverending nothingness, or just enjoy sci-fi horror, you can check out Directive 8020 on Steam.

2026 games: All the upcoming games
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Jannik Sinner fullfører "karrierens Golden Masters" i Roma og fortsetter det perfekte 2026

På dette tidspunktet er det ingen overraskelse for noen, men Jannik Sinner har vunnet nok en Masters 1000-tittel, feier i grussesongen og slår alle ATP-rekorder. Seieren på 6-4, 6-4 over Casper Ruud søndag er hans sjette strake Masters 1000-tittel, den femte i år.

Det er hans første tittel i Roma i løpet av karrieren, og han blir den andre spilleren i historien (og med sine 24 år den desidert yngste) som har fullført karrierens Golden Masters, og har nå vunnet alle de ni ATP Masters 1000-titlene: Djokovic oppnådde bragden etter å ha vunnet Cincinnati i 2018.

En annen utrolig bragd er at han kan sammenlignes med Rafa Nadal, som ble den andre mannen til å vinne alle de tre ATP Masters 1000-titlene på grus (Monte-Carlo, Madrid og Roma) i løpet av én sesong siden serien startet i 1990. Nadal oppnådde det i 2010, og avsluttet det med en seier i Roland Garros, en annen tittel som Sinner har som mål å erobre for første gang i år, da han drar nytte av Carlos Alcaraz' skadefravær.

In brief

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Jannik Sinner absolviert die "Career Golden Masters" in Rom und bleibt 2026 perfekt An diesem Punkt überrascht es niemanden, aber Jannik Sinner hat einen weiteren Masters-1.000-Titel gewonnen, in der Sandsaison gesweept und alle ATP-Rekorde gebrochen. Sein 6:4, 6:4-Sieg gegen Casper Ruud am Sonntag ist sein sechster Masters-1.000-Sieg in Folge, der fünfte in diesem Jahr. Während seiner Karriere ist e…

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